Last week as part of New Model Monday, Games Workshop showed off what is probably a Miniature of the Year winner in the form of the new Be’lakor sculpt. Updating a fan favourite character from the lore of both Warhammer Age of Sigmar and Warhammer 40,000, the first of the daemon princes now has a mini to show off his true majesty. This new model will be released alongside the upcoming Broken Realms: Be’lakor, but it will also come with parts to have him represented in the 40K universe. Now while this was to be expected, it did get me thinking.
We are currently waiting on the newest Codex, bringing an update to the savage and deadly Drukhari. But we have known this for a while now, as it was previewed at the start of the year. But since then, we have heard nothing as the identity of the next faction. Or have we? What if the reveal of Bel’lakor is not only for Age of Sigmar fans, but also a sign that a new Codex for Chaos Daemons is closer than we thought? And if that is the case, what can this release and the previous 9th edition Codex’s tell us about this new iteration?
Well, you know me, I love a good bit of theorising. So I decided to make a couple of predictions as to what we could expect from this theoretical Codex. Some of these will be educated guesses based on what we have seen from the previous Codex’s, while some will be wishful thinking on my part as a Chaos Daemon player. Will any of these end up been true? We will just have to wait and see.
Locus of Undivided
With Be’lakor’s increased stature, I think it is safe to say that that he will be getting some updated rules. I mean, he could keep the same rules, but since he will be as big as a Greater Daemon I think it’s a fair assumption. But I think it might go beyond a simple increase in stats. I think we might be getting some special rules regarding the use of mixed god armies to make the First Daemon Prince a more tempting option for budding players.
For those of you who might not be as familiar with the current edition of Daemons, the Codex rewards players for sticking to the worship of a single Chaos God in the form of Locus’ that gives you a minor advantage during the game. The problem is that this system means that if you want to mix and match different Daemons in a single list, or even include Be’lakor himself you have to forgo these benefits.
But Games Workshop aren’t going to release a brand new kit and make it harder to use it effectively. They are going to do everything they can do to push Bel’lakor and make players want to run him. So it stands to reason that they would offer up a way to use Be’lakor, despite your current collection. I think that means we are going to see a Locus of Chaos Undivided, where a player can run a detachment with a mix of different Daemons and still gain some benefit to doing so. Would this kind of army would have any other restriction? Maybe it would have to be led by a Daemon Prince, or even Be’lakor himself. Either way, more ways to build an army can only be a good thing.
Daemons Don’t Share
Ok, this is going to be a difficult prediction for some of you. But if I’m been honest, I think it is the one that has the biggest chance of been right. I think we are about to see the end to the Multiple Greater Daemon/Daemon Prince detachments. Yes, I know you don’t want to hear it, but I think it is going to happen whether we like it or not.
It has been the trend in the previous 9th edition Codex’s to limit the number of high-ranking HQ options players can field in a single detachment. It makes sense from a narrative point of view as most militaries tend towards a hierarchy, and they don’t have more commanders than troops. This is doubly true for Daemon forces, as Greater Daemon and Daemon Princes are extremely selfish and refuse to share power.
My Daemons don’t mind the restrictions on Greater Daemons, but I don’t speak for everyone.
That doesn’t mean you won’t be able to run multiple Greater Daemons in a 2,000-point army. But I think detachments will be limited to a single Greater Daemon/Daemon Prince, meaning that you will have to take more than one and use up some of those valuable command points. Now for me this isn’t an issue, as I lean more towards the mass Lesser Daemon playstyle. But if you rely on three Keeper of Secrets and a couple of Bloodthristers, you might want to start rethinking your list.
Plaguebearers 2 Tough?
My last prediction is one that might be a bit of wishful thinking on my part but hey, I can dream can’t I. Ever since Codex Death Guard came out and changed the way Disgustingly Resilient workers, Nurgle fans have been wondering how this would affect the Daemons of the plague god. After all, it is unlikely that GW will have two rules that have the same name but different effects, that will just lead to a lot of rule issues.
Now I think there are two ways they can handle this. Either A) they change the name of the rule to something like Daemonic Resilience and keep it as is. Or B) keep the rule the same over both Codex’s and instead increase Plaguebearers to having two wounds a piece. This might seem a bit silly, but it would make a lot of sense if you really think about it. Plaguebearers can shrug off wounds that would destroy the form of another Lesser Daemon, and forcing player to have to pump a lot of rounds (or just heavier rounds) into them to keep them down would fit with their whole aesthetic.
Would this mean a points jump for them? More than likely. But I think it wouldn’t affect them too much, and would give Daemons a ‘tanky’ Troop choice that a lot of other armies are moving towards. Bit of a wild shot, but I think it would be kind of neat.
Well, that will be it for today. But I want to know, do you agree with any of our predictions? Or do you have your own thoughts on what the next codex will be? Let us know what you think in the comments below, or if you prefer you can let me know over on Twitter @TenguPlaysGames or on the Master of Magics Facebook page.
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